Custom Icon Manager Tutorial

"How to use custom icons"

The Custom Icon Manager is quite simple to use, once you found out how it works. The Custom Icon Manager menu is started by User Settings or directly over its icon in the Utilities folder and lets you create icons for applications or new folders for your main menus.

Lets start with some preparations before the actual usage. First the icons themselves. You can choose whether to use a built in standard icon or you choose a custom icon. The custom icon can either be a JPG or a PNG file, while only the PNG files support transparency (and only PNG's can be used for Custom Icon Themes). The recommended pixel size is about 64x64.

HINT: Be sure to determine the right folder to install your application to.

If you want to create an icon for an application, you will have to find out where it belongs. Applications are run either from the "Flash" folder, the "Flash UI" folder or the "Widgets" folder in "Flash UI". This depends on the application and you commonly find information about from where to run it, in the related thread you got the application from. If you installed them to the wrong folder you will find out as soon as you launch them (they might not being displayed correct for example). If your player gets stuck because of this, you can reset and try another folder.

Example for "Flash" folder: Gnotepad.swf
Example for "Flash UI" folder: Nova's apps/games (clock.swf, speed.swf, dart,swf)
Example for "Flash UI\Widgets" folder: Claw's widgets

So now it is time to copy your files to the concerning folders. If you use custom icons, the icon file has to be placed into the same folder as your application or the "Flash UI" folder if you are creating a folder. This is just the basic setting, if you plan to use your icon in Custom Icon Themes please read the Custom Icon Themes tutorial.

Before starting to edit the icon itself, enable the option "Custom Icons" for the menu you want to use it for. After that you can open the Custom Icon Manager to create your icon by pressing the "New" button on the bottom. An empty icon is created and you can edit it by pressing "Configure". The fist thing to edit is the "Label" of the icon, which will be shown below the icon in the menu. If you want to edit, the Text Input opens and you can type your desired label.

The "Type" of the icon decides whether to use it for a folder or an application ("Flash File"). A created folder can be used to store other icons in it. If you delete it, the icons which were placed inside the folder wouldn't be deleted as well, they will return to the position they were created at first.

HINT: At the moment the folder depth is limited to 1! That means that you can't store folders in other folders, which leads to the fact that you can only have folders in the main menu!

The "Flash File" and the "Icon Image" options both open the Text Input. Here you enter the filename which the icon targets. If you use a custom icon, you can easily see if you did everything correct so far, because the preview at the bottom of the screen will switch from the standard icon to your chosen one.

The "Menu Placement" option lets you decide whether to place it on the main screen or the utilities folder. "Target Main Menu" lets you decide for which themes the icon shall be available. It is possible to create two icons with the same label, if you want different icons for the same app/folder in the different themes. You can choose "All" or one specific menu.

The "Run Mode" is very important, since it lets your icon know where the targeted app is to be found and how to open it. Files in the "Flash" folder will be run by "Flash Browser" and files in the "Flash UI" folder will be run by the "Launcher". The "Widget" mode targets files in the subfolder "Widgets" which should be in the "Flash UI" folder. "Main Menu" is used for additional themes which should be in the "Flash UI" folder as well (see further information in …).

The option "Lock Screen" is only available for the the run mode "Widget". Since Claw's widgets are running parallel over other processes, you could by accident start unwanted processes "through" the widget. So you can enable the "Lock Screen" option, which locks other processes than the widget (HINT: has nothing to do with "Lock Icons").

To enable the icon means just whether to use it or not. Maybe you want to disable it for some reason but want to enable it later on. While disabled the information about the icon position will be stored. So if you have moved the icon to a specific position, this position will be remembered if you enable the icon again.

If you did everything right, the newly created icon should be visible after you return to the main menu or the utilities folder, where ever you placed it.

Most of the time you aren't finished here, since the icon might not be at the exact place you wanted it to be. You can change its position by unlocking the icons (option in the "User Settings" for the different menus on page 1/using the "Lock Icon" button if you enabled it on page 3 of the related menu). Now you can move it around freely. But be careful since all icons are unlocked now.

It is possible to fix the icons to a customized grid by enableing the "Snap to Grid" option in the settings of each menu separately. Here you can edit the dimension settings of the grid as well. "Grid Size (x)" will set its width and "Grid Size (y)" its height. While moving an icon, the grid will be displayed by default. Though you can turn it off by the relating option in the menu setting.

(HINT: At the moment it is not possible to reproduce a grid like the standard Cowon grid. While using the value "7" for the grids width you can get the correct horizontal icon positions (leaving each second blank), you would have to use a value of above "8" for the height. But "8" is the current maximum value for the settings. So the only way of using the standard grid would be to have good optics and fiddle the icon to the right place.)

So you now can move it where you want it, even into other folders (customly created ones as well) and put it to the position where you like. Afterwards you can lock the icons again, so that you don't move them accidently.

HINT: Due to technical reasons it is recommended to delete created icons by the "Custom Icon Manager" if you want to delete them!

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